RHS Demo Update v0.1.1
Hey ghost hunters!
The Radio Horror Show demo's first patch is now available. This update adds a few requested features and slight balance tweaks. Let me know if you encounter any issues.
Changelog:
+ Added new menu music track, done by MaeveDX!
+ Added the ability to skip repeated game over sequences by pressing E or Esc.
+ Added visual travel point indicators to show room transitions.
+ Added additional tutorial text if Signal happens to activate during the tutorial.
+ Added slight interpolation to the flashlight's movement.
+ Added a setting to control Ambient Sound volume.
- Made Completion Stars also visible on the Level Select screen.
- Death count to each entity is now visible in the Entity Guide.
- Updated Credits Menu.
- Adjusted some enemy aggression levels.
- Adjusted some room transitions to be easier to hit.
- Buffed Effigy to attack in 2 movements instead of 3.
- Buffed Effigy's minimum attack timer.
- Buffed Mirage to attack sooner after fully manifesting.
- Fixed an issue where Signal could cause the Multi-Rad to become permanently squashed.
- Fixed an issue where the HUD battery icon could intercept certain mouse actions.
- Fixed an issue that caused the entity guide to become unusable until restarting.
- Fixed a graphical bug that displayed an extra black frame around the flashlight beam.
Files
Get Radio Horror Show
Radio Horror Show
Point-And-Click Ghost Hunting
Status | In development |
Author | TattersTB |
Tags | 2D, Arcade, Horror, Point & Click, Singleplayer |
Languages | English |
More posts
- RHS Demo Update v0.1.29 days ago
- Demo Is Now Available!22 days ago
- RHS Devlog #4 - Many Twisted Fates Await!Jul 27, 2024
- RHS Devlog #3 - Menus & StuffJun 26, 2024
- RHS Devlog #2 - About VoidJun 10, 2024
- RHS Devlog #1 - What Is This Game?Jun 04, 2024
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